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;Naming: | ;Naming: | ||
:The ship is named after the start sector, the current race and the rank of the pilot. It is not renamed if the boost extension is installed. | :The ship is named after the start sector, the current race and the rank of the pilot. It is not renamed if the boost extension is installed. | ||
:''This script is a translation from the German script [[Benutzer:SymTec_ltd./Scripts#Taxisoftware_MK1|Taxisoftware MK1]]. If you find problems or improvements in content and language, please leave me a message. | :''This script is a translation from the German script [[Benutzer:SymTec_ltd./Scripts#Taxisoftware_MK1|Taxisoftware MK1]]. If you find problems or improvements in content and language, please leave me a message. | ||
;Script | ;Direct download V1.0 | ||
:[http://www.x-lexikon.xibo.at/board/download.php?id=21 >>>link direct download<<<] | |||
:[http://www.x-lexikon.xibo.at/board/viewtopic.php?p=679#679 >>>link download page<<<] | |||
:[http://forum2.egosoft.com/viewtopic.php?t=165829 >>>Egosoft thread<<<] | |||
;Script information | |||
:TextID: 8751 | :TextID: 8751 | ||
:Command: 441 (COMMAND_TAXI_SOFTWARE_II) | :Command: 441 (COMMAND_TAXI_SOFTWARE_II) | ||
Zeile 25: | Zeile 31: | ||
{{----}} | {{----}} | ||
===Goner Emergency-Jumpdrive=== | ===Goner Emergency-Jumpdrive=== | ||
In recent times, pilots died because they entered insecure areas without | [[Bild:STL_X3_BGW010.jpg|thumb]][[Bild:STL_X3_BGW015.jpg|thumb]] | ||
;Goner Emergency Jumpdrive V1.0 | |||
:In recent times, pilots died because they entered insecure areas without the right equipment, because life in the X-Universe gets more and more dangerous and all enemies work on improving their weapons. For some time now, the Goner community offers a salvage insurance for endangered pilots. However, they noticed that preventing pilots from dying is far more effective than just picking up the pieces after the fight and reanimating the pilot. | |||
:As soon as a pilot owns a salvage insurance, he will also have an Emergency Jumpdrive Insurance that helps him evading dangerous situations. He assigns a cockpit key to the jumpdrive to be able to leave immediately when his ship is about to be destroyed. This insurance only works for the playership! | |||
;Content: | |||
:This script enables the player to start the "Emergency-Jumpdrive", that rescues the playership out of a fight immediately and without any waiting time. If the player owns a salvage insurance, he will be informed about the correct installation and the possibilities of this jumpdrive via message. Players who do not own a salvage insurance will get this message as soon as they start the game after buying one. After getting this message, you will have to assing a hotkey. | |||
;Cost: | |||
:As the Goners store most of their jumpdrive-technology in Elysium of Light, the tracking device for ships is pretty small. Therefore it will be installed to every ship in the player fleet and to any new ship purchased or built by the player. For already existing ships, there is an installation fee of 1000cr per ship. Every emergecy jump costs up to 5 salvage insurances and several hundred thousand credits. If however the hull of the ship is still intact to the greatest part, the Goners will count this as insurance fraud and may charge a higher penalty fee. The jumpdrive is an emergency device and not a toy. If the player cannot pay the fees, the Goners will still help and admit a jump. This however could raise the cost for later jumps. | |||
;Direct download V1.0 | |||
:[http://www.x-lexikon.xibo.at/board/download.php?id=32 >>>link direct download<<<] | |||
:[http://x-lexikon.xibo.at/board/viewtopic.php?p=840#840 >>>link download page<<<] | |||
:[http://forum3.egosoft.com/viewtopic.php?t=169417 >>>Egosoft thread<<<] | |||
;Script information | |||
:TextID: 8755 | |||
:Command: none | |||
:Text pages: 8755 | |||
:The hotkey number is stored in a global variable called "stl.global.ejd.hotkey" | |||
<br clear=all> | <br clear=all> | ||
{{ | {{----}} | ||
{{----}} | |||
===Set Crystals Primary Resource=== | |||
[[Bild:SKW_L_X3.jpg|thumb]] | |||
;Set Crystals primary resource, EN/DE V1.0 | |||
:This little script changes crystals from secondary to primary rescource for every Solar Power Plant. That way, a SPP will not produce any ECs whithout crystals. This script will result in a complete breakdown of the X-Universe economy and production if crystals are not provided by the player. Also note that player crystal factories have to be filled with other resources, so a complete NPC breakdown might result in a player-crystal fab breakdown as well. There are severel dozen extra crystal fabs necessary to provide the universue with crystals if SPPs really use them! | |||
;Install | |||
:To install, just copy the two scriptfiles into your "scripts"-folder in the Egosoft-directory. If not activated, activate the script editor by changing your pilot name to "Thereshallbewings". This action cannot be reversed for your actual save. The script will be started immediately. | |||
;Uninstall | |||
:To uninstall, open the script editor and scroll down all the way to the script "uninstall.SPPsetCrystalsPrimary" and execute it with "r". Then, save, exit the game and remove the script "setup.stl.SPPsetCrystalsPrimary" from the "scripts"- folder. | |||
:This Script works for X³ EN, DE etc., V1.0-2.0.02ff. SPPs that do not exist in vanilla game (meaning XXL-SPPs and other mods) will not be changed. A readme and an uninstall-routine are included. This Script is packed as a .zip-file with two .xml-Scriptfiles inside. | |||
;Direct download V1.0 | |||
:[http://www.x-lexikon.xibo.at/board/download.php?id=33 >>>link direct download<<<] | |||
:[http://x-lexikon.xibo.at/board/viewtopic.php?p=841#841 >>>link download page<<<] | |||
:[http://forum3.egosoft.com/viewtopic.php?t=169427 >>>Egosoft thread<<<] | |||
:I am currently researching the influence of this script with my own savegame. ATM I got to the point where some SPPs stopped working and the fabs are living on their stored ECs. I'll write a diary that shows my struggle against the economical crash. For now, the first entries are only in German. If you understand German or any Google translation, you might want to have a look at [http://forum3.egosoft.com/viewtopic.php?t=169431 the German thread]. |
Version vom 29. Januar 2007, 17:13 Uhr
Scripts for X³ (English)
Taxi Software MK1
- Contents
- With the Taxi-Software MK1, you employ a taxi driver for you M5 who uses the ship as a taxi for passenger transportation. The pilot moves from one station to another and earns money with every flight. The more experienced he gets, the further he'll move, until he covers the whole universe. The salary is calculated by rank, distance and number of jumpgate passes.
- Seminars
- With every level increase, the taxi moves to a nearby equipment dock for a seminar. For every rank, he pays some small amount of money and then goes back to work.
- Naming
- The ship is named after the start sector, the current race and the rank of the pilot. It is not renamed if the boost extension is installed.
- This script is a translation from the German script Taxisoftware MK1. If you find problems or improvements in content and language, please leave me a message.
- Direct download V1.0
- >>>link direct download<<<
- >>>link download page<<<
- >>>Egosoft thread<<<
- Script information
- TextID: 8751
- Command: 441 (COMMAND_TAXI_SOFTWARE_II)
- Text pages: 8751
Goner Emergency-Jumpdrive
- Goner Emergency Jumpdrive V1.0
- In recent times, pilots died because they entered insecure areas without the right equipment, because life in the X-Universe gets more and more dangerous and all enemies work on improving their weapons. For some time now, the Goner community offers a salvage insurance for endangered pilots. However, they noticed that preventing pilots from dying is far more effective than just picking up the pieces after the fight and reanimating the pilot.
- As soon as a pilot owns a salvage insurance, he will also have an Emergency Jumpdrive Insurance that helps him evading dangerous situations. He assigns a cockpit key to the jumpdrive to be able to leave immediately when his ship is about to be destroyed. This insurance only works for the playership!
- Content
- This script enables the player to start the "Emergency-Jumpdrive", that rescues the playership out of a fight immediately and without any waiting time. If the player owns a salvage insurance, he will be informed about the correct installation and the possibilities of this jumpdrive via message. Players who do not own a salvage insurance will get this message as soon as they start the game after buying one. After getting this message, you will have to assing a hotkey.
- Cost
- As the Goners store most of their jumpdrive-technology in Elysium of Light, the tracking device for ships is pretty small. Therefore it will be installed to every ship in the player fleet and to any new ship purchased or built by the player. For already existing ships, there is an installation fee of 1000cr per ship. Every emergecy jump costs up to 5 salvage insurances and several hundred thousand credits. If however the hull of the ship is still intact to the greatest part, the Goners will count this as insurance fraud and may charge a higher penalty fee. The jumpdrive is an emergency device and not a toy. If the player cannot pay the fees, the Goners will still help and admit a jump. This however could raise the cost for later jumps.
- Direct download V1.0
- >>>link direct download<<<
- >>>link download page<<<
- >>>Egosoft thread<<<
- Script information
- TextID: 8755
- Command: none
- Text pages: 8755
- The hotkey number is stored in a global variable called "stl.global.ejd.hotkey"
Set Crystals Primary Resource
- Set Crystals primary resource, EN/DE V1.0
- This little script changes crystals from secondary to primary rescource for every Solar Power Plant. That way, a SPP will not produce any ECs whithout crystals. This script will result in a complete breakdown of the X-Universe economy and production if crystals are not provided by the player. Also note that player crystal factories have to be filled with other resources, so a complete NPC breakdown might result in a player-crystal fab breakdown as well. There are severel dozen extra crystal fabs necessary to provide the universue with crystals if SPPs really use them!
- Install
- To install, just copy the two scriptfiles into your "scripts"-folder in the Egosoft-directory. If not activated, activate the script editor by changing your pilot name to "Thereshallbewings". This action cannot be reversed for your actual save. The script will be started immediately.
- Uninstall
- To uninstall, open the script editor and scroll down all the way to the script "uninstall.SPPsetCrystalsPrimary" and execute it with "r". Then, save, exit the game and remove the script "setup.stl.SPPsetCrystalsPrimary" from the "scripts"- folder.
- This Script works for X³ EN, DE etc., V1.0-2.0.02ff. SPPs that do not exist in vanilla game (meaning XXL-SPPs and other mods) will not be changed. A readme and an uninstall-routine are included. This Script is packed as a .zip-file with two .xml-Scriptfiles inside.
- Direct download V1.0
- >>>link direct download<<<
- >>>link download page<<<
- >>>Egosoft thread<<<
- I am currently researching the influence of this script with my own savegame. ATM I got to the point where some SPPs stopped working and the fabs are living on their stored ECs. I'll write a diary that shows my struggle against the economical crash. For now, the first entries are only in German. If you understand German or any Google translation, you might want to have a look at the German thread.